About

I script Roblox experiences in Luau with a systems-first mindset. My work prioritizes predictable networking behavior, scalable structures, and backend reliability for live games.

What I Focus On

  • Designing maintainable game systems with explicit boundaries.
  • Building networking flows that stay responsive without sacrificing trust.
  • Structuring backend logic to survive growth and ongoing iteration.
  • Reducing long-term complexity with reusable modules and service patterns.

Core Skills

  • Luau
  • Networking
  • Scalable structures
  • Backend architecture

Experience Snapshot

3+ years scripting in Roblox ecosystem

Open to studio and long-term contract opportunities

Systems and Architecture Approach

Network Ownership and Predictive Flow

Designing client/server boundaries around latency-critical paths, with server validation for integrity and clear replication contracts.

Modular Domain Boundaries

Structuring systems by domain so features are independently testable, easier to onboard into, and safer to extend.

Scale-Oriented Data and Service Layers

Building service abstractions for persistence, session state, and cross-system communication to support live updates and future growth.

Operational Reliability

Using defensive programming, instrumentation hooks, and graceful failure paths to keep live servers stable under load.

Working Style

I prefer clear scope, observable system behavior, and measurable progress across milestones. I keep codebases organized for handoff and collaboration, and I optimize for long-term maintainability.